The issue is that if I wanted to do the draft practically with ping pong balls or pieces of paper, I couldn't do half ping pong balls...So I wanted to make the percentages whole numbers. It when then look like:
I prefered the old odds tbh, but since you would be using ping pong balls, I guess we could do that. Also if we were to use 200 balls, we could have half percentages, or what if some teams had the same odds, cause that is often the case in the NHL where two teams have virtually the same odds, like 9th and 10th both are at 1 percent, but I'm just thinking out loud here.
Post by NYI (Nick) on Dec 15, 2015 15:46:18 GMT -8
I'm ok with the whole numbers. Im totally on board with the video. And I like both odds proposed by NYR and TOR. If you have 200 ping pong balls I like the original % the best, if not id prefer the odds proposed by NYR because, although #2 has good odds, it separates the top from the bottom better. I think 2 is too close to the next few spots in TOR's idea.
We could just do it like the actual NHL, where iirc they use numbered balls and every combination of numbers belongs to a team, and whichever team's combination is drawn gets first, second, third, etc.
We could just do it like the actual NHL, where iirc they use numbered balls and every combination of numbers belongs to a team, and whichever team's combination is drawn gets first, second, third, etc.
Yeah you would have more than enough combinations with 6 balls
As much as I would've loved to see Rob come up with an innovate way of drawing from 100 ping pong balls, I propose we stick with 6, and go with these new odds. We can randomize the numbers that get assigned to teams, or just stick with the sequential ranges - whatever people prefer!
Last Edit: Dec 16, 2015 1:58:19 GMT -8 by MIN (Juuso)
As much as I would've loved to see Rob come up with an innovate way of drawing from 100 ping pong balls, I propose we stick with 6, and go with these new odds. We can randomize the numbers that get assigned to teams, or just stick with the sequential ranges - whatever people prefer!
This is great! Let's do this!
We can decide if we randomize randes or not later. For now, this is sweet!
Perhaps the coffee just hasn't kicked in yet, but can someone explain how Min's method would adhere to the lottery odds? Come to think of it, I'm not sure I fully understood from the get-go how this would work. I suppose I assumed if 100 balls were in play and seed 1 had a 20% chance to win, there would be 20 balls with their name on it.
Perhaps the coffee just hasn't kicked in yet, but can someone explain how Min's method would adhere to the lottery odds? Come to think of it, I'm not sure I fully understood from the get-go how this would work. I suppose I assumed if 100 balls were in play and seed 1 had a 20% chance to win, there would be 20 balls with their name on it.
There are 6 ping pong balls, with the numbers 1-6 on them. These 6 balls can create 720 different uniquely ordered combinations (permutations), which I have listed in the spreadsheet. Each permutation is assigned to a team. The number of permutations each team gets is where to percentages come in; the last placed team gets 205 permutations (28.5% of all of the total 720), second last gets 155, and so on.
The actual lottery involves pulling out the numbers from the basket/hat/bowl/etc, and whichever team has been assigned the 6 digit number that the balls produce (note: the order in which the balls are selected matters), wins the lottery.
Hope that helps clear things!
Edit: we would also do the same thing to determine the 2nd place team. If the 1st place team gets selected again in the 2nd draw, we would simply keep on redoing it until we get a new team.
Last Edit: Dec 16, 2015 8:30:38 GMT -8 by MIN (Juuso)