Post by MIN (Juuso) on Apr 11, 2016 14:00:58 GMT -8
I'll address the addition/alteration of categories first, and return to the other points at a later points in time. I'm in general for adding SOG as a category, but there are two key issues that need to be considered when considering how much value we attribute to the category:
1) If we were to add an additional skater category without changing any other categories, this will have a pronounced adverse effect on goaltenders. Brayden Holtby was the top scoring goaltender this season with 264.7 FPts (good for 12th overall). If we look at a comparable forward (Blake Wheeler, 259.2 FPts, 16th overall), he finished the season with 256 SOG. If we award even 0.1 FPts per SOG, Wheeler suddenly has 25.6 more FPts on the season, leaving Holtby in the dust. I'll need to crunch the actual effect of this, but I would presume that Holtby would be pushed down to around 30th overall. This is an issue as we initially wanted to balance the stats to not favour one player category over others.
2) SOG are an offensive statistic, which are highly correlated with both goals and assists (0.734 Pearson correlation between shots per game and goals per game, and 0.620 between shots per game and assists per game). If we add SOG as a category without adjusting the points we attribute to goals and/or assist, we're devaluing the other skater categories that are less correlated with SOG such as PIMs, hits and blocks. This is an issue because we are only 1 season into this league, and the initial draft plus subsequent trades were made with these splits in mind between offensive and peripheral categories in mind.
The fairest way to address these concerns while adding SOG as a category would be to devalue goals. We would need to crunch the numbers to find the proper balance, but it should retain the balance between offensive and peripheral categories. Goalie categories may need to also be adjusted upward to compensate for any overall increase skaters would gain over goalies.
I am not in favour of +/- due to it not having been a factor in team composition up until now.
The fairest way to address these concerns while adding SOG as a category would be to devalue goals. We would need to crunch the numbers to find the proper balance, but it should retain the balance between offensive and peripheral categories. Goalie categories may need to also be adjusted upward to compensate for any overall increase skaters would gain over goalies.
With Defensemen they have "D-man points" for .3fpg, why couldn't we something along the same lines for goalies say .4fpg. If you think about like you said with Wheeler suddenly has 25.6 more FPts, well Holtby starting 66, gives him 26.4fpg, adding this to goalies would also increase of the value of goalies who play a ton of games like a Holtby.
Thoughts on adding a rule to the draft, that would keep the same team getting a back-to-back no.1 pick in the draft. Kind of like the Oiler clause.
I'll say no to this simply because of how we are currently on tanking, so for a team to get to the bottom and get the lottery twice would mean they really messed up most likely and need the 1st overall again. Plus what if the situation arrived where lets say, Ottawa wins it this year, so Juuso get's the pick, then next season Juuso makes a trade with Winnipeg for his 1st, then Winnipeg gets 1st overall, would that stop Juuso from getting it twice because he technically did not get it twice but the teams he traded with did.
Thoughts on adding a rule to the draft, that would keep the same team getting a back-to-back no.1 pick in the draft. Kind of like the Oiler clause.
I'll say no to this simply because of how we are currently on tanking, so for a team to get to the bottom and get the lottery twice would mean they really messed up most likely and need the 1st overall again. Plus what if the situation arrived where lets say, Ottawa wins it this year, so Juuso get's the pick, then next season Juuso makes a trade with Winnipeg for his 1st, then Winnipeg gets 1st overall, would that stop Juuso from getting it twice because he technically did not get it twice but the teams he traded with did.
Yea I can see that, I guess this could be something that the Admins keep an eye on and see if a rule would eventually be necessary. The no tanking rule is more to keep you from sitting starters on your bench. I was looking for a rule to keep the same teams from making huge trades every yr and essentially trade tanking, haha. But I may be rambling, and tired so take my thoughts with a grain of salt.
I'll say no to this simply because of how we are currently on tanking, so for a team to get to the bottom and get the lottery twice would mean they really messed up most likely and need the 1st overall again. Plus what if the situation arrived where lets say, Ottawa wins it this year, so Juuso get's the pick, then next season Juuso makes a trade with Winnipeg for his 1st, then Winnipeg gets 1st overall, would that stop Juuso from getting it twice because he technically did not get it twice but the teams he traded with did.
Yea I can see that, I guess this could be something that the Admins keep an eye on and see if a rule would eventually be necessary. The no tanking rule is more to keep you from sitting starters on your bench. I was looking for a rule to keep the same teams from making huge trades every yr and essentially trade tanking, haha. But I may be rambling, and tired so take my thoughts with a grain of salt.
So there are 2 main kinds of tanking: sitting players on the bench (and thus retaining your roster) and trading away players for future value (picks and better draft position). The later is a solid strategy in my opinion and one that's fair. However, the former is the issue since you're keeping a strong roster and intentionally losing to try and better it - this is why I asked for the rule that was eventually put in place to be considered. Overall, I think we're fine for now, but who knows what the future holds.
Juuso, why don't we boost G and D scoring to compensate for SOG? Instead of de-valuing, we could always add on to compensate. Both ways have the same result, but I'm curious why you didn't talk to it.
Either way, my suggestion is to figure out which new categories we want first and then figure out weighting between them and the old categories to balance it out. It'd be pointless weighing something like SOG if we end up implementing something like else takeaways which then throws balance off again.
I consulted with the Co-Commishes on this list of things to discuss. Please comment on all the items in an organized fashion so we can keep track of the conversation. If you have any additional topics of conversation you want to bring up, this is the thread to do that!
Let's talk through the points together and when we feel like there has been enough conversation, we will bring this all to the courthouse for a vote.
Without further ado, the topics of conversation:
#1. Should we add a shots of goal (SOG) category for next season? If so, how many points?
#2. Should we add a plus/minus (+/-) category for next season? If so, how many points?
#3. Should we reward goalies for overtime and/or shootout losses? If so, how many points?
#4. Are there other stat categories that we want to add or subtract for next season?
#5. Do we want to start the playoffs one week earlier so the championship matchup does not take place during the last week of the season?
Please comment below in an orderly fashion!
1. I'm in favour of this, but we really should look at how the changes would impact the various teams before implementing it since I think this would be a very large difference maker.
2. I'm not a fan, so I vote no.
3. No, I think OTW is sufficient.
4. What about takeaways, giveaways and even better, penalties drawn?
5. I can see the merit here, however after looking at this season, it felt short enough as it is. Reducing that by a week isn't ideal to me.
The best players will always have the most give aways cause they have the puck the most and they are trying to create plays. Take aways will reward defensive players even more and again, 3rd liners will go up in value and scorer's values will diminish. Scoring is the most important thing but it's not linear so when scorers go cold they are useless and grinders who consistently play a sound game but dont have too much impact on score will be more valuable. I like penaltie's drawn because each penalty that is drawn is basically a 20 percent chance at a goal which is a valueble asset.
Juuso, why don't we boost G and D scoring to compensate for SOG? Instead of de-valuing, we could always add on to compensate. Both ways have the same result, but I'm curious why you didn't talk to it.
Yes, that solution would compensate for the adverse effect on Goalie and Defenseman scoring as a whole, but it causes problems with the balance of the stats as I alluded to in point 2. The issue here is that SOG is strongly positively correlated to the other offensive categories, whereas it is either not correlated or even negatively correlated to our peripheral skater categories. I've run some stats on the correlation between shots per 60 minutes and our other skater categories per 60 minutes:
The figures of note are in the first row. SOG have a strong positive correlation to goals (this is pretty obvious logically seeing as both stats have the word 'goal' in them, but it's worth bearing in mind from a fantasy perspective). We're already rewarding players for goals, so by also rewarding these same players for 'goal attempts', we're adding value to such players by proxy. This will comparatively devalue skaters who get more assists than goals (0.591 correlation for the former and 0.265 correlation for the latter), but the larger impact is on peripheral skater values. Penalty minutes are not at all correlated with SOG, and hits/blocks are actually negatively correlated with SOG (blocks are quite strongly negatively correlated at -0.421, which makes sense as they're a defensive statistic). As I mentioned before, the issue here is that we're only 1 year into our league, and our draft choices and trade targets were based on the initial spread of offensive/peripheral categories. If we all of a sudden increase these offensive categories without compensating for the impact on peripheral categories, then we're undermining the player choices that originally were made.
The average shooting percentage in the NHL is 9.1%. This means that on average every 11th shot a player takes will go into the net. If we were to e.g. add SOG as a category worth 0.1 points, and reduce goals from 3 to 2 points, this would leave the total scoring for offensive players relatively intact. What we would effectively be doing is giving additional value to goal attempts, irrespective of whether of not they end up as goals. I'm perfectly happy for this to be the case, as I agree it can be frustrating to see a player take multiple shots on goal yet end up putting 0 FPts on the scoresheet, but we should not add this category at the expense of penalising other categories.
Post by MIN (Juuso) on Apr 12, 2016 1:14:41 GMT -8
For reference, here's a list of the top 30 skaters based on their new FPts rank after adding 0.1 FPts/SOG who moved by +/- 10 positions in their ranks from this season's stats keeping all other categories the same (I have not included goalies in this ranking, because their stats would absolutely need to be adjusted to bring them back in line):
Player
NewFPts
OldFPts
NewRank
OldRank
RankDiff
Tarasenko, Vladimir - STL
266.6
237.4
17
27
10
Hall, Taylor - EDM
247
218.4
38
48
10
Lucic, Milan - LA
246
233.6
39
29
-10
Backstrom, Nicklas - WAS
240.4
227.5
45
35
-10
Kadri, Nazem - TOR
218.9
192.9
67
86
19
Sedin, Daniel - VAN
215.2
189.4
76
98
22
Parise, Zach - MIN
213.5
190.1
81
96
15
Komarov, Leo - TOR
213.5
200.5
81
68
-13
Sharp, Patrick - DAL
212
189.4
85
98
13
Brouwer, Troy - STL
208.2
194
93
83
-10
Jagr, Jaromir - FLA
208
193.7
94
84
-10
Pageau, Jean-Gabriel - OTT
206.8
193.5
97
85
-12
Eichel, Jack - BUF
205.6
181.8
98
113
15
Hoffman, Mike - OTT
203.1
178.9
104
117
13
Markov, Andrei - MON
202.2
190.5
107
93
-14
Krug, Torey - BOS
201.7
177.3
108
121
13
Kane, Evander - BUF
201
173.9
111
131
20
MacKinnon, Nathan - COL
200.7
176.2
113
126
13
Kessel, Phil - PIT
198.6
171.2
118
139
21
Martin, Matt - NYI
197.1
188.5
121
101
-20
Polak, Roman - SJ
196
186.9
122
108
-14
Goligoski, Alex - DAL
193.8
181.1
126
114
-12
Saad, Brandon - CBJ
193
169.7
127
144
17
Wilson, Tom - WAS
188.3
178.4
135
119
-16
Zetterberg, Henrik - DET
185.2
163.8
141
159
18
Vlasic, Marc-Edouard - SJ
184.7
173.1
144
134
-10
Williams, Justin - WAS
184.3
164.2
145
156
11
McDonagh, Ryan - NYR
184.2
172.9
146
135
-11
Leddy, Nick - NYI
184.1
172
147
137
-10
Skinner, Jeff - CAR
181.8
156
153
181
28
We can see the impact this would have on players who put up more assists than goals such as Nicklas Backstrom, defensemen, and gritty forwards such as Milan Lucic/Leo Komorov.
The average shooting percentage in the NHL is 9.1%. This means that on average every 11th shot a player takes will go into the net. If we were to e.g. add SOG as a category worth 0.1 points, and reduce goals from 3 to 2 points, this would leave the total scoring for offensive players relatively intact.
Would you also want to change assist values then?
I feel like changing the values of goals and assists can get messy. I have the ability to break down values even further. So we can even make SOG worth .05 points per shot. How would that effect things?
Do we also want to see how things will be effected when +/-, takeaways, and giveaways are added into the mix?
Post by MIN (Juuso) on Apr 12, 2016 9:26:53 GMT -8
I don't think we would need to change the value of assists. They are less correlated with SOG, so they don't benefit nearly as much. The main argument for lowering the value of assists would be to keep goals more valuable than assists. A compromise could be to award 0.05 to 0.075 per shot, and reduce goals to around 2.25 to 2.5 per goal.
Post by MIN (Juuso) on Apr 12, 2016 9:51:39 GMT -8
The differences will be about half as pronounced if we keep the goals the same and add SOG as 0.05. It'll still end up devaluing play-makers in comparison to goal scorers. We could perhaps get away with 0.05 per SOG and 2.75 per goal - I'd need to run the numbers.
On a somewhat unrelated note, does Fantrax distinguish between primary and secondary assists?
Post by MIN (Juuso) on Apr 13, 2016 2:00:40 GMT -8
I'll weigh in shortly on a couple of the other points:
#3. Should we reward goalies for overtime and/or shootout losses? If so, how many points?
As it currently stands, goalies are awarded 3 points per win and 0 points per loss. These 3 points are currently the same irrespective of the goalie wins in regulation, in overtime or in the shootout. I don't have the stats in front of me, but I believe shootouts are essentially a flip of the coin, and therefore it seems wrong to me to give one goalie 3 points and one goalie 0 points because of an arbitrary decision.
One suggestion that was raised in the chat (I believe it was by David (CHI)) was awarding 3 points per regulation win, 2 points per overtime win, and 1 point per overtime loss. I liked this suggestion, as is places more emphasis on regulation wins, and therefore values goalie performance more accurately. It also gives some cons elation of a goalie who played regulation as well as his opponent, and then lost out in either 3 vs 3 overtime or in the shoot out.
#5. Do we want to start the playoffs one week earlier so the championship match-up does not take place during the last week of the season?
I suppose this isn't a massive issue, but resting players can be an issue. This may have been more of an issue this year, when there were only 4 teams playing on the final Sunday, and none of the games had any impact on whether the teams would clinch playoff spots. The final week was originally due to end on the Saturday, and more teams would've had playoff spots on the line.
I do think a 2 week playoff could be the most fair option. In a 2 week period, luck will play less of a factor, and any individual player's resting will be less consequential. The regular season would still be 22 games long; I don't think trimming one week is that big of an issue.
Last Edit: Apr 13, 2016 7:11:44 GMT -8 by MIN (Juuso)
Post by HRT (Anthony) on Apr 13, 2016 16:14:41 GMT -8
#1. Should we add a shots of goal (SOG) category for next season? If so, how many points?
I think we should definitely add SOG, it is a very positive stat and is definitely a focus for a lot of newer statistics being adopted by the hockey community. I love the idea of adding extra value to our players. I think it would make for closer matchups in our league to be honest. With that being said I think we should look to either make it so SOG is worth 0.1 OR we change Hits and Blocks to match SOG and make all 3 worth 0.2. The second way is what I would lean toward because we would see a small boost from a new category while not creating a larger gap between the value of goalies and skaters.
#2. Should we add a plus/minus (+/-) category for next season? If so, how many points?
No. I think hockey is moving away from +/- and I think we should leave it out of our league. It's a rule I'm very certain we would remove down the road and since I think that I figure we might as well not add it in the first place. Like many people have said the stat says more about the team than the player. If we add any stats I think we should definitely only add 1 and I think that should be SOG.
#3. Should we reward goalies for overtime and/or shootout losses? If so, how many points?
Overtime loss? No. Shootout loss? Yes. I think a shootout loss should be worth 1 point
#4. Are there other stat categories that we want to add or subtract for next season?
I would also like to consider adding Takeaways as a stat. I think it would add a lot of interesting value, because it would generally add value to middle players and only a few of the high end players. It would also move a few guys from middle to high and honestly the more high end guys, fantasy value wise, in the league the more competitive it will be. I think I would award 0.5 for a takeaway.
#5. Do we want to start the playoffs one week earlier so the championship matchup does not take place during the last week of the season?
I think this is a good idea because it does allow the guys who make it far the opportunity to get the best lineups for the finals. I hate to see the final decided because a player was being rested for the playoffs.
I think if we add anything for skaters we need to make sure we add something or adjust something to keep a balance between goalies and skaters. The league has seemed fairly balanced for scoring this season so I think it's important that we don't lose that by making unbalanced additions/subtractions. I really like the idea of getting some new categories in though. SOG is probably my favourite to add.
I'll weigh in shortly on a couple of the other points:
#3. Should we reward goalies for overtime and/or shootout losses? If so, how many points?
As it currently stands, goalies are awarded 3 points per win and 0 points per loss. These 3 points are currently the same irrespective of the goalie wins in regulation, in overtime or in the shootout. I don't have the stats in front of me, but I believe shootouts are essentially a flip of the coin, and therefore it seems wrong to me to give one goalie 3 points and one goalie 0 points because of an arbitrary decision.
One suggestion that was raised in the chat (I believe it was by David (CHI)) was awarding 3 points per regulation win, 2 points per overtime win, and 1 point per overtime loss. I liked this suggestion, as is places more emphasis on regulation wins, and therefore values goalie performance more accurately. It also gives some cons elation of a goalie who played regulation as well as his opponent, and then lost out in either 3 vs 3 overtime or in the shoot out.
#5. Do we want to start the playoffs one week earlier so the championship match-up does not take place during the last week of the season?
I suppose this isn't a massive issue, but resting players can be an issue. This may have been more of an issue this year, when there were only 4 teams playing on the final Sunday, and none of the games had any impact on whether the teams would clinch playoff spots. The final week was originally due to end on the Saturday, and more teams would've had playoff spots on the line.
I do think a 2 week playoff could be the most fair option. In a 2 week period, luck will play less of a factor, and any individual player's resting will be less consequential. The regular season would still be 22 games long; I don't think trimming one week is that big of an issue.
Totally love the idea for goalies getting 3 points for reg win, 2 for OT win, 1 OT loss. This would be a great change for the league.
2 week finals is a great option, I think that does get the best of both.
I'll address the addition/alteration of categories first, and return to the other points at a later points in time. I'm in general for adding SOG as a category, but there are two key issues that need to be considered when considering how much value we attribute to the category:
1) If we were to add an additional skater category without changing any other categories, this will have a pronounced adverse effect on goaltenders. Brayden Holtby was the top scoring goaltender this season with 264.7 FPts (good for 12th overall). If we look at a comparable forward (Blake Wheeler, 259.2 FPts, 16th overall), he finished the season with 256 SOG. If we award even 0.1 FPts per SOG, Wheeler suddenly has 25.6 more FPts on the season, leaving Holtby in the dust. I'll need to crunch the actual effect of this, but I would presume that Holtby would be pushed down to around 30th overall. This is an issue as we initially wanted to balance the stats to not favour one player category over others.
2) SOG are an offensive statistic, which are highly correlated with both goals and assists (0.734 Pearson correlation between shots per game and goals per game, and 0.620 between shots per game and assists per game). If we add SOG as a category without adjusting the points we attribute to goals and/or assist, we're devaluing the other skater categories that are less correlated with SOG such as PIMs, hits and blocks. This is an issue because we are only 1 season into this league, and the initial draft plus subsequent trades were made with these splits in mind between offensive and peripheral categories in mind.
The fairest way to address these concerns while adding SOG as a category would be to devalue goals. We would need to crunch the numbers to find the proper balance, but it should retain the balance between offensive and peripheral categories. Goalie categories may need to also be adjusted upward to compensate for any overall increase skaters would gain over goalies.
I am not in favour of +/- due to it not having been a factor in team composition up until now.
This is really interesting. I think it is important that we try to keep balance in the league especially to the point of people's drafting and trading strategies. This really goes against what I said in an earlier post about reducing value on Hits and Blocks to create value for SOG to take, and what I said before was just a bad idea. You're right that if we add SOG we should create that value by either reducing the value of Goals and Assists OR adding Value to Hits and Blocks.
6. I would think it would be fun to have a basement trophy, for the worst team in the league (record-wise). My fantasy football league we do a golden toilet paper roll, with your logo on it. It could be something that the prior last place team could pick or it could be an official trophy.
Sounds like an effective anti-tanking initiative haha
I'm going to start creating the polls now. Below are the polls I'm going to create. This is not the place to vote. I'm only posting it here, to make sure I haven't missed anything and letting you guys correct me, in case that happens.
Should we add a shots of goal (SOG) category for next season? If so, how many points?
If we vote to add yes, to this category then we will have a second vote on whether or not to balance categories afterwards.
Should we reward goalies for overtime and/or shootout losses? If so, how many points?
Option 1: No Option 2: Yes; OT & Shootout Losses = 1.5 pts Option 3: Yes; ONLY Shootout Losses = 1.5 pts Option 4: Yes; Regulaton Win = 3 pts, OT/Shootout Win = 2pts, OT/Shootout Loss = 1 pts
Do we want to add Takeaways as a category?
Option 1: No Option 2: Yes
If we vote yes, we can vote on the value in another poll.
Do we want to add Giveaways as a category?
Option 1: No Option 2: Yes
If we vote yes, we can vote on the value in another poll.
Do we want to start the playoffs earlier so the championship matchup does not take place during the last week of the season?
Option 1: No, keep as is Option 2: Yes, start playoffs one week earlier. Option 3: Yes, start playoffs one week earlier, but have championship last two weeks. Option 4: Yes, start playoffs two weeks earlier, but have championship last two weeks.
Do we want to add a basement trophy, for the worst team in the league (record-wise)?
Option 1: No Option 2: Yes
Last Edit: Apr 14, 2016 11:44:11 GMT -8 by NYR (Rob)